Monday, October 1, 2012

Learning from Video Games? Eww...

So first post. Not sure exactly how I expect this blog to turn out, or how it will. Guess I might as well jump straight into the first topic. So last Wednesday I had to do my presentation on the Rhetoric of Video Games. I feel my presentation went pretty well and got the essence of the topic. The article was by Ian Blogost about how video games can and should be a medium to deliver a message. He talked about how previous forms of rhetoric lacked the audience participation that video games have, and how the processes the game makers use can lead to delivering a message. While I like the idea, and definitely think it has potential, I find it unlikely to happen in the near future. The main obstacles to VG becoming a common rhetoric device is where they are now. Any video game made today to teach a lesson has to compete with other video games that are made for pure enjoyment. Most games are bought for how fun they are, not how well they deliver a message. Just like it would be tough for nonfiction stories to compete with fiction on topics of pure interest, the same will happen with video games. What needs to happen is people start seeing video games as a medium.


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